Nurlan Kaisar

Nurlan Kaisar

Junior Software Engineer | Game Developer
Almaty, KZ.

About

Highly motivated and academically accomplished Junior Software Engineer with a strong foundation in C++ and C#, specializing in game development and backend systems. Proven ability to engineer core gameplay logic, optimize codebases, and develop innovative features, as demonstrated through professional experience and virtual programs. Eager to apply robust problem-solving skills and a passion for technology to contribute to dynamic software development teams.

Work

head2head
|

Project Lead & Founder

Summary

Led the development and launch of head2head, a startup project achieving significant user engagement and platform visibility.

Highlights

Successfully launched an innovative startup project within the n! incubator, demonstrating strong entrepreneurial drive and rapid development capabilities.

Achieved over 6,000 views for the platform, indicating strong market interest and effective content strategy.

Acquired a user base of 300+ active individuals, validating product-market fit and user adoption.

Rayll Studio
|

Assistant Gameplay Programmer

Summary

Assisted in programming gameplay features for 'Fathom Woodbury Getaway,' focusing on creating immersive in-game experiences.

Highlights

Contributed to the development of immersive gameplay elements and fear mechanics for 'Fathom Woodbury Getaway,' enhancing player engagement and narrative depth.

No Game No life - Game Studio
|

Gameplay Developer

Summary

Developed core gameplay mechanics for a WagonBloom game, contributing to its fundamental logic and player experience.

Highlights

Engineered and implemented core gameplay logic and interactive mechanics for the WagonBloom game, ensuring seamless player interaction and system functionality.

Education

Nis CBD Almaty

Bachelor of Science (Expected)

Computer Science

Grade: 4.5-4.6/5.00 GPA

Awards

1st Place

Awarded By

Jusan Olympiada

Secured 1st place in the Jusan Olympiada, showcasing excellence in competitive programming and algorithmic thinking.

3rd Place

Awarded By

MFTI Olympiada

Awarded 3rd place in the MFTI Olympiada, recognizing strong problem-solving and technical skills.

Languages

Kazakh (Native)
English (Fluent)
Russian (Fluent)

Skills

Programming Languages

C++, C#, Assembly (NASM).

Game Development

Unity, Unreal Engine 5.24, Unreal Engine 4.27, Gameplay Logic, Feature Development, Code Optimization.

Development Tools & Methodologies

Git, GitLab, Visual Studio 2022, Vim, CMake, Make, Object-Oriented Programming (OOP), Data Structures, Algorithms, Bug Fixing, Version Control.

Software & Productivity Tools

Bloomberg Terminal, Microsoft Office (PowerPoint).

Soft Skills

Problem Solving, Project Management, Startup Development, User Acquisition, Strategic Planning, Team Collaboration.

Interests

Hobbies

Playing Games, Reading, Sports (Football, Basketball).

Projects

Electronic Arts Software Engineering Virtual Experience Program

Summary

Participated in an immersive virtual experience program focusing on software engineering principles and game development within the EA Sports College Football codebase.

Jusan Singularity Bootcamp

Summary

Completed an intensive two-week bootcamp focused on advanced algorithms and C++ programming.